Pairs League: Rules

  1. League matches are 4 bowl pairs over 9 ends, plus deciding end(s) if necessary.
  2. Two bowls will be delivered by each player before switching ends to allow their partner to deliver two bowls i.e. a 2-2-2-2 bowl delivery format.
  3. Partnerships need not remain the same from one match to the next (although they are certainly permitted to do so) and rankings will be computed per individual player (no partnership rankings will be computed).
  4. Control of the mat for the first end will be decided by a coin toss.
  5. There will be 2 trial ends of 2 bowls each prior to the start of the match.
  6. There will be no dead ends - jacks will be replaced 2m from the front ditch, either 1.5m from the centre line in the direction exited if they exited laterally or on the centre line if they exited forward or back.
  7. The league will comprise a single division.
  8. Player ranking will be based on a points system with all new entrants starting on 200 points.
  9. The winners of each league match will acquire a portion of their opponents' combined ranking points, either 5% if they win by fewer than 10 shots or 10% if they win by 10 shots or more (transferred points rounded to the nearest integer in each case).
  10. Any four players may, by mutual agreement, choose to play a league match at any time, except that identical partnerships may not play each other in a league match sooner than 4 weeks after their previous league match against each other.
  11. There is currently no formal challenge mechanism in the Pairs League as fluid partnerships make this difficult to configure but another mechanism may be adopted to encourage particpants to play matches.
  12. At the end of a match one of the winning pair should email the result to the organisers who will update the standings. The email should note the winners, the opponents, the shots scored and the date and time at which the match finished.