Twilight League: Rules

  1. The league will comprise 20 rounds of matches between teams randomly selected each week from attendees.
  2. 10 ends of 4 bowl pairs will be played, although occasionally a triple may be formed to accommodate numbers.
  3. There will be no trial ends and the first team to bowl will be decided by a coin toss.
  4. There will be no dead ends - jacks will be replaced on the 2m mark.
  5. Each player will deliver 2 bowls before changing ends, i.e. the bowls will be delivered in a 2x2x2x2 sequence.
  6. During the match each team must call three bonus plays. Each team may only call one bonus play during an end but both teams may call a bonus play on the same end.
  7. Bonus plays are called by the skips after 8 bowls have been delivered as skips and partners switch ends.
  8. If a team that has called a bonus play wins that end a bonus shot is added to the shots won but if they lose the end they merely score nothing - no penalty is applied but one bonus play is used up.
  9. At the completion of 5 ends skips and partners will change ends and switch roles.
  10. At the end of each match participating players will be awarded points depending their team's results.
  11. If a teams wins by 7 shots or more each team member is awarded 6 points, for a 4-6 shot win it is 5 points, for 1-3 shots it is 4 points, a draw is 3 points, a 1-3 shot loss is 2 points and a 4-6 shot loss is 1 point per team member.
  12. End of season prizes will be awarded for the highest and second highest points acquired from each player's best 10 matches.
  13. Prizes will also be awarded to players acquiring the most points in each quarter, i.e. matches 1-5, 6-10, 11-15 and 16-20, although each player may win only one such prize in a given season.